Growing Close

Published on • Updated on

This game was inspired by the idea of companion planting, which is when you plant particular crops next to each other so that they help each other grow better. An easy example is planting a tall plant next to a plant that is sensitive to light will provide some shade to the sensitive plant.

Growing Close title screen

This game took me a week to make, and I built it in the LÖVE framework. I really like LÖVE; it takes a little bit more to get a project going, but it's much easier to trim the fat and use only what you like.

Growing Close gameplay

You can download a Windows executable, or a .love file that you can run with LÖVE directly, from itch.io.